Responsibilities:
LightSpeed Studios is one of the world’s most innovative and successful game developers. With team across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand, and United Arab Emirates. We are expanding to more countries.
Founded in 2008, LightSpeed Studios has created over 50 games across multiple platforms and genres for over 4 billion registered users. It is the co-developer of worldwide hits
PUBG MOBILE, Apex Legends Mobile, and League of Legends: Wild Rift (Chinese Version).
Responsibilities:
– Responsible for developing AI systems to generate high-quality 3D models from textual descriptions or image inputs, suitable for game production and other applications.
– Optimize AIGC large models (3D generation) to improve generation quality, speed, diversity, and controllability, and promote industrial deployment and product implementation of 3D generation models.
– Collaborate across teams to seamlessly integrate 3D models into game environments, enhance player experience, and promote the application of AI technology in specific business scenarios.
Requirements:
Requirements:
– Ph.D. in computer vision or computer graphics, with 3 or more years of relevant work experience.
– Outstanding achievements in areas such as 3D mesh model generation, mesh texturing and PBR material generation, automatic skeleton binding, and mesh automatic skinning.
– Experience in using and training AI models such as Diffusion, ViT, DiT, GAN, ControlNet, LoRA, IP-Adapter, Inpainting, super-resolution, etc.
– Experience in constructing 3D datasets (characters, objects, scenes) and various 3D data processing (Mesh, Voxel, NeRF, Triplane, SDF, GaussianSplatting, FlexiCubes, etc.).
– Publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH/Asia, NIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.).
– Strong ability to learn, self-drive, clear logical thinking, excellent communication skills, and teamwork abilities.
– Practical experience with 3D modeling software (e.g., Maya, Blender, 3DS Max) or game engines (e.g., Unity, Unreal Engine) is preferred.
– Proficiency in at least one programming language (such as Python, C/C++), mastery of deep learning frameworks, strong coding skills, with preference for ACM regional contest gold medalists or contributors to influential open-source projects.
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